I created this topic some weeks before new forum was created, I copied my topic and want continue it in public discusion. You can add here another ideas if you like to add.
as I can’t find any forum for software (this is for V Collection only as I see) therefore I post it there.
My idea is for new drum machine software (vst and standalone) which will be similar to Pigments (in visual part especially for GUI).
It will have 16 or 32 pads for drum sounds, maybe make it modular like and user can decide how many drum pads need?
Each pad can hold several sound generators (some inherited from Pigments?)
resynth (load samples as spectral / harmonics)
I can imagine to have some modules from Spark 2
those generators can by stacked, that means user can add multiple samplers in one pad or mix them all togheter (3x samples 1x FM 4x VA in one pad)
Each sound generator will have
filter section (minimum two selectable filters, maybe it can aslo be inherited from Pigments?)
ADSR (for each generator, that means if pad will have 4x sampler, each sampler will have own ADSR) with option to edit ADSR for all generators in pad.
and last FX section for pad
Additional ADSR and MSEGs for control pitch, amp / volume, etc…
Sequencer, it is not necessary for me, maybe in first release it doesn’t have to be, but I can imagine that someone will appreciate it. Also if there will be some, I would like it to have also some automation for internal fx for pad (if pad will have some FX inside)
Slice mode - it load sample and turn each slice into pad (with sliced sample in sampler generator) and aslo generate a correct time sequence in sequencer (if there will be). Then each slice (pad) can be edited to own wish. For example change some pad from sample into another generator.
And last include good samples, maybe from Spark?
This is only general idea, I can imagine more details but I think for start it is enough. Also if someone have another ideas, feel free post some here.
Because of non existing resizable GUI. It is hard working on 4k monitor without resizable GUI.
Btw. those ideas for new drum machine is not strickly for new product, it can be aplied for Spark 3 (for example). But for the completly user interface change (similar to Pigments) I suggest it as new product.
But maybe it’s easier to use the code of Spark 2. It has many features. It just needs some cosmetic changes. I don’t know what it’s easier. I would love the es product will have at least all the Spark 2 features. I think the V Collection needs a drum synth/sample. I will upgrade to the next V Collection only if a drum synth is added. I am more than happy with what offers now synth wise.
I agree silikonanswer, it is underrated.
I spent some time programming the modular with good results, imo.
Maybe more compatibility with Bst in Prefs. My Spark controler died a few weeks before the one year garantee. Since it is not in production anymore, Arturia gave me a rebate on the BstPro. Despite being more powerful, I sometimes miss the old Spark controller.
I was just Playing around with the Spark Demo around a week and thought, why the hell did they take if off the market?.. I seethe Drumbrute impact for 300$ new, usually, but the actual Hardware for spark was cheaper? Doesn’t make sense.
I’ve been wanting to get many drum machines (aka just 1) for months now bc my Impact has not much sound but very good sequencing. The Roland Tr-8s or even the 6s have my attention, The Korg Drumlogue has dropped almost half in price but still looks kinda ehhhh.
I keep patient and haven’t got a Roland b,c with my luck, a New Fancy Arturia DB2 will come out or another spark. I wish they (Arturia) can at least tell us if something is in the works… So for now and after Christmas its back to the drumbrute or my Volca Drum…
Put me down for one of these too. Something that would do the classics would be great, as with your other products, you’d want to build on top of those basics too.
For example, traditionally a lot of drum machines, and kit pieces were resampled by artists maybe using an SP12 or an Akai sampler. It would be great to model the slightly bit crushed and distorted characteristics of these units so people can have access to that “resampled” sound as well.