I would love to see a feature where the triggering of sound engines could be selected independantly within the Sequencer. I would then be able to play the keyboard using Engine 1 while the Sequencer played Engine 2. This could be in the form 3 on/off toggle switches for Engines 1,2 and 3. Allied with this it would be useful to be able to select the trigger source of each Engine. This means for example, that Engine 1 could be triggered from the Sequencer while Engine 2 could be triggered from an LFO or Function and they could even be in different sync modes. This ability could open up whole new avenues for sound creation.
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