[Feature request] : exploring sounds

It would be nice that at the phase of exploring the sound there would be a switch to map the physical buttons of the keyboard to the “show tips” knobs, so that without leaving the keyboard one could explore the potential of a preset. For example a light button in the macro section, that could be turned off in live mode.

Not sure what you mean here. If you are talking about using controls on a keyboard controller in real time to test the Macros, I am able to do that by mapping the CCs assigned to sliders on my usb keyboard to the Macros. As a test I saved the controller configuration as “Macro Tester.” Maybe something like that would meet your needs.

I’m referring to the knobs that sound designers are marking as worthy to try in the presets they distribute. Arturia marks them with a yellow color, when « show tips » is switched on
Of course they change with every preset, so there are no way to program them once for all

Thanks for the clarification. I usually just try all sorts of parameters. to explore them. Nice to know that there is a mechanism to tell people, “Try this parameter.” Makes sense that there is no way to know ahead of time what controls the recommendations will be mapped to.

it’s a nice idea but we are not directed as sound designers to always highlight a fixed, consistent number of controls in the tips section. We’re also able to highlight selection boxes, switches and knobs so mapping these diverse things successfully for each preset would be tough I think.
A shame because I think it would be a useful thing. Since we even highlight ranges on the knobs that we consider sweet spots worth exploring you could even pre-map that range so the hardware controller sweeps only through that.

Maybe it’s something that can be added but I think we would need more strict limits on how many tips we can highlight. Or, a maximum of maybe 8 at least since it’s a pretty standard number of controls on most controllers.

I don’t think these are critical problems, you could provide a way to address the first 4 most important designers tips on knobs. It’s only an idea, I’m not an experienced musician, so I don’t know the preferred common workflow to explore new sounds.