It’s to be expected in a new VST.
In Windows 11, in the third engine (NOISE > textures), when you scan the Folders, you may crash the VST and the system, in the limited sense that you have to reboot, killing the app being insufficient.
It happened twice. It may be because I was scanning too fast or that the folder is too big.
Addendum: If you read https://forum.arturia.com/t/a-video-on-adding-to-a-great-synth/7672 there is a way to load WAV files directly in engines 2 and 3. But you must know your way in Windows or likely Ios.