I have a very strange bug, which I can’t really grasp yet, in connection with the creation of a patch (still in progress):
The cycling envelope affects some parameters. In my case, however, the envelope changes values very quickly at certain times (despite a value of 75 on Rise and on Fall) (you can see this quite well on the LED once you have looked at it and analysed it), resulting in a very shrill sound. You can verify that I’m right by deleting the patch point in the matrix between CycleEnv and Shape1 (which I have on Assign1). Then the shrill sounds no longer occur, but of course this is not a solution. The LED of the CycleEnv flickers at this point (if you can say that at all, because I haven’t really been able to pinpoint it yet, but it seems to occur periodically, more or less). However, if I route the Cycling Envelope to Pitch1+2 with a high value (so that the pitch would have to fluctuate strongly with the “occurring disturbance”) and turn down Assign1/Shape1, the faulty behaviour does not occur.
Creating a new patch with fewer patch points but more or less the same values has unfortunately not yet led to success. Curiously, this does not occur in the MiniFreak-V version either. But as I said, not in other patches either, so this could also be a broken patch or something?
Creating a new patch with fewer patch points but more or less the same values has unfortunately not yet led to success. Curiously, this does not occur in the MiniFreak-V version either. But as I said, not in other patches either, so this could also be a broken patch or something?
To summarise: The cycling envelope behaves strangely in this patch, and only here. Is this also the case for you?
That’s why I’m attaching it here and would be happy if someone could see if this happens to them (unzip, transfer the patch to the device using MiniFreak-V and play it, then you might be able to figure it out).
Addendum 1:
If I now establish a connection between Envelope and Assign1/Shape1 with a value of 15.0, the error does not seem to occur either. It must be an overflow or something similar somewhere. (The bug is driving me slightly crazy).
Addendum 2:
Currently I am not allowed to upload the patch, I will do that as soon as possible.