Thought so. I had similar issues with my Jupiter-8 patches. It’s a shame really - how am I going to be able to maintain a consistent patch library like this? Furthermore, you could emply AI-driven conversion technologies to make it reproduce the patch on the new platform. It can’t really be that hard… It’s just a bit lazy imho
Well, at least they all still work in Analog Lab.
It would be nice if some of the basic settings were convertible such as osc/ filter/effect type, and associated envelope/LFO settings to get a starting point. But I wonder how would fx translate underlying differences. Even subtle changes can redefine a preset. Perhaps they are taking the safest route so people don’t complain about their presets sounding different.
I am also noticing some disadvantages of the V3:
- there seems to be an additional new modulation module, called the Mod Seq - it does exactly the same thing as the voice modulator except with some of the looping modes that are now missing in the voice modulator - what’s the point of still having it?
- voice modulator sequencer can’t assign different parameters to modulate like in V2
- thanks to only 3 modulation slots, I cannot modulate up to 6 different parameters anymore which made SEM a very unique synth for me and reason to build complex sequences
- modulation parameter in the VCF section does not AMP-modulate when the filter is set to notch or HP - resulting in sustained notes from the SUB oscillator even though ENV1 and ENV2 are set to a very short decay
imho, V3 is a step back
except the sound is better and we have effects. but is it really worth it?
I have to partially walk back my statement about the VCF section - something seems to be off here. Could this be a bug? I tried modulating the filter frequency using the mod-seq and all the envelopes were set to a very short decay. And yet, I could still hear the SUB coming through as soon as I modulated the frequency. Now at a second attempt, it seems fine again and this issue is just gone…very strange. Seems like Arturia still needs to do some bug hunting
Hi @dreikelvin. Welcome to the community from me too.
Please note, that you in the V2 version have 6 voice modulators that each can modulate only one parameter.
In the V3 version each modulator can modulate many parameters, and all the modulated parameters have their own polarity and amount setting.
Also note that you in the V3 version have multiple modulators that’s not existing in the V2 version.
You for example have 16 step Mod sequencers. And 8 step Voice modulators that also work great when used with Unison mode. Both this modulation modules have multiple play modes.
You have 5 different modulators. Each for example have multiple retrigger modes.
The V3 version also have a 4 module multi Arpeggiator. Each module can play it’s own arpeggio.
You also have the Vintage module to create voice variations in the V3 version.
You can say, that in the V2 version you could create a 8 note sequence with the voice modulator, where you could set up to 5 parameters exact for each step beside a Pitch modulator.
This is not possible in the V3 version to create such an static sequence modulating 5 parameters with exact settings for each step.
But because of the above you have many other options. And perhaps using the modulation polarity/ amount possibilities you can have nearly the same exact settings for much more parameters than in the V2 version, and that for a 16 step sequence instead of 8 steps.
yes but they are all tied to the same one single modulation sequence. the voice mod in V2 had one individual step sequence with different values for every assigned parameter
You for example have 16 step Mod sequencers. And 8 step Voice modulators that also work great when used with Unison mode. Both this modulation modules have multiple play modes.
The voice mod in the V3 has only a limited amount of play modes compared to the voice mod of V2 and even the step mod has more play modes. for example, it does not have the FWD-BWD / FWD/BWD modes
You can say, that in the V2 version you could create a 8 note sequence with the voice modulator, where you could set up to 5 parameters exact for each step beside a Pitch modulator.
Actually 6, not 5
With the V3, I have only 3 modulators in total (which can be used simulatenously) - in V2 it’s 6 modulators. This feels a bit like a “devolution” of the synth modulation features honestly
I would appreciate at least if Arturia improved the voice mod in a future update by adding back those play modes and also bringing back those 6 assignable sequencers instead of just one.
The modulation options in V3 are just as versatile in many cases. However, I find it concerning that some features have been simplified or removed. Over the past 10 years, I’ve created numerous patches across my Arturia synths, and I worry that they may not function in future updates or redesigns. It’s essential to keep consistency in mind when rebuilding a platform like this.
Understandably, if the architecture changes, you would find it hard to rebuild an old patch on it - but at least It would make sense to pull a “Synplant” hat trick and employ something like an AI to reinterpret these patches as a compromise to the user. I don’t mind a patch sounding a bit different - that comes with upgrading an architecture and is completely fine. In many situations, it can make these patches sound even better.
The Mod Sequencer modules in the V3 version have them and even more options as Playback mode and Retrig mode is separate. And it’s 16 steps.
The V3 Multi ARP is far more advanced than in V2.
The V3 Voice Mod for example offer the possibility to add different modulation amounts for each voice in a Unison.
So it offer more options.
Beside that you have other new modulators in the V3 version.
I believe 5 + a pitch track equals 6.
I believe i have described there are some differences in my post above.
It’s fair to bring critique. I also see the V2 Voice modulators 6 separate accurate setting option as a speciel thing.
Having 6 modulation slots instead of 3 would include even the few very specific static things from V2 that you can’t do.
I don’t know how many presets you have made that actually use very accurate settings for more than 3 parameters though.
You can modulate far more parameters now - each with different amount and polarity settings for the modulation applied. In most cases many probably used the V2 Voice mods
to simulate similar.
I have quite a few bassline/synthline patches that are run through the arpeggiator and make heavy use of the voice mod - I use it to modulate decay time, panning, cutoff frequency, VCO2 coarse (for sync effects) and other destinations.
I find these help me to create very unique and almost modular-like sound which I haven’t been able to create in any other VST. BTW, I originally made some of these on the iPad version “iSEM” and then 1:1 rebuilt them on the V2 in the Desktop version - unfortunately a patch exchange between iOS and Desktop version is also not possible…
If you used it much, then i understand you probably will miss it more than others.
You can always make a feature request for more mod slots and other behaviors.
I would for example like a an option to the multi ARP slot to choose a dedicated pitch SEQUENCER that can have the option to set the pitch for the OSC’s individually.
is there an official form for subitting feature requests?
No. You can contact Arturia support through your account.
You can also create a new topic in this forum, and put [Feature Request] in the header.
I’m trying to find the same settings that are in V2 in V3 for the Mod screen. Help
Dude, I’ve been through this dillemma before, there is no way you will be able to 100% match V2 and V3 modulations. You can only approximate it. Arturia chose to completely rewrite the plugin and now everything is different. Unfortunately. RIP your old presets ![]()
Hi @pneumasax. Welcome to the community.
In addition -
Please read the SEM V3 manual section “6. MODULATORS”, if you actually are asking how to use the modulators.
That really sucks. I have well over 100 patches that are windsynth specific that are apparently useless outside of SEM 2. I purchased V3 for the purpose of gaining more features as I transferred my patches to V3. This was apparently not a good move.
I am now, at the least, trying to find out how to get the menu that’s shown on V2 on V3. Is That even available?
Those are the ADVANCED features and are not available in the same layout in V3. I believe all the same functionality plus some additional features is available but of course would need to be set up again. The new Advanced section is becoming standardised accross plugins as they are released or updated.
Yes, they are the advanced features but in V3, there does not appear to be a way to assign these functions like I can in V2.
I am aware of the drag and drop feature in V3, but it appears some options in the drop down menu in V2 are not in V3. See my posted pictures.
I will keep reading the manual and searching but for now, V3 isn’t giving what I need.
With that said, I love the sound of V3 with one patch I’ve been working on, but I can’t go back and attempt to recreate over 100 patches.
Thanks.
What is it you cannot do now that you could before?
You should be able to find info in the SEM V3 manual section “6. MODULATORS” - and forward, like i wrote in my previous post. There are even images to show how to i believe. Please ask specific questions, if this does’nt help.
Which specific options do you mean are missing? It would help, if we knew exactly.
I support the question @Funtmaster ask.
Each of SEM V3’s 3 modulation slots can be set to either Envelope, Function, Random, Voice Modulator or Mod Sequencer.
Each slots modulator can be set to modulate multiple parameters. Each modulated parameter have modulation amounts settings for each modulator assigned to it.
The modulators can also modulate parameters in other modulators.
You don’t have Pitch Wheel as modulator in SEM V3. In SEM V2 it can be used as modulator with limited amount and bound to work with Pitch Bend.
I would like to have a Pitch Bend Range parameter in SEM V3.
You don’t have SEM V2s additional LFO in SEM V3. But all the modulation Slot’s in SEM V3 have a Function option that for example can apply advanced LFO modulation.
You do not have the SEM V2 ENV 1 and ENV2 as modulators in the SEM V3’s advanced section. But again SEM V3 modulation Slots have Envelope modulators with more possibilities.
Beside that both ENV1 and ENV2 can in SEM V3 be set as modulators for the VCO’s and the VCF’s modulation parameters. You could not use ENV2 like this in SEM V2.
The Vintage section offer random variations/ dispersion.
SEM V3 is’nt SEM V2. It’s a rebuild.
BTW: As @jblongz have written above, then you can use SEM V2 presets in Analog Lab. Just use the include Legacy Sounds feature in Analog Lab.
And you can use the presets in SEM V2 - at least as long as your OS support SEM V2.
Both versions can be installed alongside each other, as it look like you have.
You can have a opinion about things, and you are free and welcome to create feature requests hoping they will be implemented.



