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Author Topic: Oscillator options  (Read 234 times)

chrisqhq

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Oscillator options
« on: May 11, 2019, 05:30:17 pm »
I really like this thing a lot, Great work!   ;D

Unfortunately, maybee through absent-mindedness, you've forgot to add two obvious options for the oscillator section, but I'm happy to help:
Just add a possibility to dial in some Noise for all waveforms (e.g. Shift-Timbre) and, while you're at it, add a Squarewave Sub-Oscillator (e.g. Shift-Wave).
Some of the Waves and oscillator models lack a bit of content in certain frequencies and I think this would help to beef them up.  ;)

Thanks!
« Last Edit: May 11, 2019, 05:36:41 pm by chrisqhq »

DrJustice

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Re: Oscillator options
« Reply #1 on: May 11, 2019, 06:31:42 pm »
+1 - good idea, including the UI solution!

Luckily, noise is cheap CPU wise. A square wave sub would have to be bandlimited, but can still be very CPU efficient - if the CPU cycles required is still too much, a sine would do nicely too.

How about adding square-to-sine morph for the sub osc using Shift + Shape?

realtrance

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Re: Oscillator options
« Reply #2 on: May 12, 2019, 11:20:17 pm »
I'm really loving it, too!

I don't know whether this is an oscillator option, or an oscillator engine option (my sense is you might have room to expand the latter), but providing a granular engine would be a great addition. Wave would be starting wave sample; Timbre would be grain size (the length of the sample selected to essentially loop); Shape would be repetition rate.

Something like that, I'd trust you folks to create the relevant model. :)
« Last Edit: May 12, 2019, 11:22:06 pm by realtrance »

interruptor

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Re: Oscillator options
« Reply #3 on: June 20, 2019, 10:08:01 am »
+1

 

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