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Author Topic: Physical Modeling models  (Read 301 times)


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Physical Modeling models
« on: February 27, 2019, 06:12:12 pm »
Hi. I would like to know if there is a bank with new physical modeled instruments.
Also Would be very nice if we could adjust things like material and size. The existing physical modeled instruments are too limited and the parameters don't seem to work well. The decay parameter for example seems to change the envelope decay but no the physical "dumper" attribute...

There is a way I could create new physical modeled drum parts? Maybe with the modular section?



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Re: Physical Modeling models
« Reply #1 on: April 10, 2019, 07:43:51 am »
I never figured this out either. With samples it's easy, but I just have had to find a preset kit with modeling instruments already loaded and I just do my best in the modular view and studio view to tweak them into what I want.


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Re: Physical Modeling models
« Reply #2 on: April 26, 2019, 06:16:19 pm »
Yes, you need to mess about in the modular view. It takes some getting ued to, to be sure, but it is pretty powerful.
This'll help ya get goin in it. Arturia's tutorial on it. :D
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Re: Physical Modeling models
« Reply #3 on: May 18, 2019, 05:51:56 am »
That's a decent tutorial, but they don't really tell you how to make the patches for physical modeling.

Is KARPLUS STRONG the only modeling module? Or is there more?

The factory presets "mad scientist" and "electricity" I use as my launching point for tweaking those sounds.

Also, what is the arturia moose obsession? Some weird inside joke?


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