September 15, 2019, 02:02:11 pm
Welcome, Guest. Please login or register.
Did you miss your activation email
News:

Arturia Forums



Author Topic: How to tie a note in the sequencer?  (Read 250 times)

Tripi

  • Apprentice
  • Apprentice
  • *
  • Posts: 11
  • Karma: 0
How to tie a note in the sequencer?
« on: February 26, 2019, 10:37:09 pm »
Love Pigments so far.   Planning to use it heavily on a new video game project.   I'm currently programming a bank of sequencer and arp sounds in 7/8, but keep running in to the same question:   How do I tie a note in the sequencer, or hold it over the next note?   It makes sense to turn the gate down to 0 for a rest, but I don't see an equivalent for a tied note.

thanks!

LBH

  • Hero Member
  • *****
  • Posts: 2.327
  • Karma: 50
Re: How to tie a note in the sequencer?
« Reply #1 on: February 26, 2019, 11:19:50 pm »
You can "tie" or actually make note length of up to 4 steps depending on your settings for "Gate Length" and "Trig Proba".
A "Trig Proba" set to 0% will not trigger the step.
A "Gate Length" set to 400% will keep the gate open for 4 steps, if you set the "Trig Proba" for the 3 steps after the first triggered step to 0%.

Good luck with your project.
« Last Edit: February 26, 2019, 11:22:22 pm by LBH »

Tripi

  • Apprentice
  • Apprentice
  • *
  • Posts: 11
  • Karma: 0
Re: How to tie a note in the sequencer?
« Reply #2 on: February 26, 2019, 11:36:04 pm »
Excellent.   Thanks for the advice.   I actually just discovered it myself by setting the probability to 0%, and was going to post the solution here also.

 

Carbonate design by Bloc
SMF 2.0.13 | SMF © 2016, Simple Machines