July 08, 2020, 09:52:30 am
Welcome, Guest. Please login or register.
Did you miss your activation email
News:

Arturia Forums



Author Topic: *.mbpz reverse-engineered  (Read 568 times)

Lunatic Sound

  • Full Member
  • ***
  • Posts: 131
  • Karma: 2
Re: *.mbpz reverse-engineered
« Reply #15 on: June 13, 2020, 05:21:54 pm »
The only thing I could find after staring at this for 5 minutes, was the fact, that LFO 1 might also be used if the "Mod Wheel" Button in the "WHEELS" section is set to "LFO 1 Vib".

mkoch

  • Apprentice
  • *
  • Posts: 25
  • Karma: 0
Re: *.mbpz reverse-engineered
« Reply #16 on: June 14, 2020, 11:27:38 pm »
I have uploaded version 1.2 of my software, same link as above. These things have changed:
-- You can start the software and use the "Open File" button to load any *.mbpz file. It's no longer required that the filename must be test.mbpz
-- You can also start the program by dropping a file on it.
-- The 0_*.* and 1_*.* files are automatically extracted to a temporary folder. This folder is deleted later. The program does no longer delete all 0_*.* and 1_*.* files in it's folder. It's now safe to use the program in any folder.
-- In the printout file is now indicated which modules are not used by this preset. The filename is printout.rtf

Michael




 

Carbonate design by Bloc
SMF 2.0.13 | SMF © 2016, Simple Machines