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Author Topic: Seq Rate & Seq Gate as Mod Destinations  (Read 573 times)

WytchCrypt

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Seq Rate & Seq Gate as Mod Destinations
« on: January 11, 2022, 05:49:00 pm »
Just curious if anyone knows why Seq Rate & Seq Gate are not available as mod destinations? They are externally controllable by CC#116 & CC#118 so they can be modified in real time...it just seems like an oversight or strange design decision to not include them as mod destinations.

I control them using an Elektron Octatrack MKII sending out LFO's to those CC#'s and it's great fun to have the rate and gate independently changing - but it would be so much easier to save all parameters as part of a patch if they were internally controllable in the mod matrix as destinations.

 

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