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Author Topic: Modulation Sequencer Creates Weird Animation  (Read 1312 times)

casablanca

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Modulation Sequencer Creates Weird Animation
« on: May 10, 2021, 11:35:51 am »
When there is a mod sequencer going on(in this case decay), the environment screen is steady. But when I start changing another parameter(in this case sustain), the screen is updated according to the decay value at that moment. Is this some kind of bug?

I think it would be much better to render the animation per step, so that we can easily see what's going on. Or if it's not feasible, it's much better to see the modulated parameters with a static value, so that when I change another parameter, the animation won't just jump around.

https://youtu.be/fHyfVTUIOg8

Psygoo

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Re: Modulation Sequencer Creates Weird Animation
« Reply #1 on: May 12, 2021, 01:22:29 pm »
Maybe because you have a modulation track recorded on the envelope.

casablanca

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Re: Modulation Sequencer Creates Weird Animation
« Reply #2 on: May 14, 2021, 12:12:02 pm »
Obviously. I am talking about how this modulation is reflected on the screen.

Psygoo

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Re: Modulation Sequencer Creates Weird Animation
« Reply #3 on: May 14, 2021, 02:29:22 pm »
So, I don't understand your question...
Obviously, what is reflect on the screen is the recorded envelop being update when you turns the sustain.

casablanca

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Re: Modulation Sequencer Creates Weird Animation
« Reply #4 on: May 14, 2021, 02:33:27 pm »
The envelope on the screen should be updated all the time as the mod sequencer changes the parameter. Even when I don't change the sustain for example. This way it looks weird, decay and release just jump around but only when I change the sustain.

Psygoo

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Re: Modulation Sequencer Creates Weird Animation
« Reply #5 on: May 14, 2021, 03:04:42 pm »
Sure, I agree it's not pretty, but it's a limitation from the machine.
Arturia never claim the oled would update in real time, but if it can't update in realtime, It's better like it is, than not update at all.


 

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