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Author Topic: Bug of the Day - KSP has a dodgy arpeggiator  (Read 463 times)

synthcreep

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Bug of the Day - KSP has a dodgy arpeggiator
« on: December 08, 2020, 04:51:30 am »
The following video demonstrates a long standing problem with KSP's arpeggiator implementation.

https://youtu.be/bLcjE0Ih_lk

The problem is that KSP's the arpeggiator will sporadically drop notes when playing. I believe this is triggered by overlapping notes and a poor note priority implementation getting confused about which note it should play.  Whatever the underlying cause, it functionally makes the arpeggiator useless for much beyond playing a single pattern or chord, enabling "hold" and leaving it alone.  Playing simple synth pop or Euro disco type phrases (for example) with the arpeggiator is highly problematic because it will sporadically drop notes, messing up timing and melodic structure. 

More accomplished players may be able to compensate better but for the rest of us the arpeggiator is not currently usable for composition or performance.



callimero

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Re: Bug of the Day - KSP has a dodgy arpeggiator
« Reply #1 on: December 08, 2020, 11:33:04 am »
Yea, I can redo it. However I am not sure what I should expect.

Have you tried to set ARP Pattern to Poly? Thats a bit better IMHO. But I like more set it to "Rand"

C!

madb

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Re: Bug of the Day - KSP has a dodgy arpeggiator
« Reply #2 on: December 08, 2020, 09:23:32 pm »
Wow, thanks for this demonstration... I'd been feeling something was off, but thought maybe it was a problem with me. Can confirm that it's still an issue on 1.3.7 as well, and the only mono arp pattern where notes don't drop is Rand.  :-\

Terrym

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Re: Bug of the Day - KSP has a dodgy arpeggiator
« Reply #3 on: December 08, 2020, 09:54:37 pm »
Is this still happening in 1.3.7?
TerryM
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madb

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Re: Bug of the Day - KSP has a dodgy arpeggiator
« Reply #4 on: December 08, 2020, 10:00:48 pm »
Is this still happening in 1.3.7?

Yes.

 

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