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Author Topic: sound changes after first round of voices  (Read 2346 times)

boof

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sound changes after first round of voices
« on: December 07, 2014, 03:46:47 pm »
Another issue I have found with the M12.  Not sure if it is specific to one patch or not but.
When loading the M12 instance, the first round of 12 voices sounds like it has more bass and compressed and then after the first round of voices it goes away.
If i move to another preset and then back to that patch almost always the same thing will happen.
If I leave my DAW idle for an extended period of time (like go eat dinner and come back in a couple hours) the same thing happens without having changed the patch
(changed meaning switched to a different patch and then back to the patch. In this case change doesn't mean altering or modifiable the parameters of the specific patch)


the example is a modified version of the bounce patch also included here as well as an audio sample. might want to listen on headphones or fairly loud but even at normal room volume should be quick to notice.






lots of issues since upgrading to collection4

analog lab nothing below c3 issue
http://forum.arturia.com/index.php?topic=83579.0

solina bug with reverb massive CPU issue
http://forum.arturia.com/index.php?topic=83554.0

matrix 12 skipping voices issue
http://forum.arturia.com/index.php?topic=83577.0

matrix 12 massive CPU issue
http://forum.arturia.com/index.php?topic=83576.0

vox reverb cpu issue
http://forum.arturia.com/index.php?topic=83578.0

matrix 12 voice sound change issue after first 12 voices
http://forum.arturia.com/index.php?topic=83603.0

« Last Edit: December 07, 2014, 03:58:46 pm by boof »

 

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