I prefer Arturia's GUI & cable scheme, the multiple cables from a single point is great, also Arturia's extended functions are nice. I like the overall sound of Timewarp better
I know this is an old thread but it touches some points that are the only things I currently complain about.
GUI size & cables behavior.
I never owned or used an ARP 2600, so I can't comment on the sound emulation quality, so I can only believe what so many keep saying when comparing the ARP2600V vs Timewarp vs the ARP 2600.
One thing I'm sure of, is that clearly, the ARP2600V doesn't sound the same as Timewarp. I find them equally good, although different, and like I said elsewhere, I prefer Arturia's approach to provide an upgraded/extended version of the original ARP 2600 (although Timewarp's control animation when assigned to continuous controllers, is kinda cool and provide an extra layer of visual feedback).
Anyway, the only thing I like in Timewarp is the GUI size and the cables feel more like patch cables and not like spider wires dangling in the wind.
Speaking of expected behavior, these are examples (that I use everyday) of good virtual cables renditions (both wire physics and plug/unplug drag'n'drop behavior) that feel natural to use and their behavior don't get in the way by catching my attention for the wrong reasons when being used:
- Propellerhead's Reason/Record,
- Korg's MS-20,
- Timewarp (no cable animation, but that's really a luxury I don't mind loosing)
- KarmaFX Modular Synth (not as good an example as the above ones, because only the wire physics feels natural, the plug/unplug method is even more awkward than what's currently used in MMV and ARP2600V)
Part of the "natural behavior" I'm referring to, is the way I can just drag a connected cable on to another plug. The way multi-source (multiple cables from one source) is implemented feels so unnatural and distracts me whenever I need to move one source end of the cable to another source.
IMHO, multi-source should only be achieved either through right-click dragging or drag + modifier key (SHIFT, ALT, CTRL?) to extend the default one-to-one type of cable.
This is my typical MMV & ARP2600V patch session:
1) Click OSC Sine and drag to VCA, to connect them (as an example). Nothing weird here, it behaves as expected.
2) Play the keyboard, turn some knobs/sliders, etc... and decide to use another waveshape, so...
3) Instinctively, I simply (try to) drag the OSC Sine end of the cable to disconnect it (like I would on a real patch system) and move it to Saw. And this is when the "weirdness" happens, because it starts a 2nd, multi-source cable that fails when dropped over the OSC Saw... oops, darn it!
4) I end up making a 2nd try, always, by using the other end of the cable to avoid the multi-source behavior... dragging VCA input into OSC Saw... now the OSC Sine to VCA breaks and all is well, but... it feels weird and so fiddly and very distractive, exactly the opposite of how a virtual cable based GUI should feel like, IMHO.
This was just an example I keep stumbling and getting a bit irritated with the way MMV and ARP2600V deal with this. Whenever I want to change the source end of a cable from point A to B, I always end up making a failed multi-source A to B connection, followed by a "DOH!" and only achieving what I initially wanted at a 2nd try, as described above.
This is very unnatural, time consuming and distracting IMHO, and it could be easily fixed with the suggestion I made above, I think.
Having a little bigger GUI area, thicker cables and better wire animation would all be a bonus, of course.
...but still, can't complain about the sound, just the GUI